I've had multiple odd issues that clued me in to an issue with the project. I think there was something wrong with the project itself. At first there was a few issues with lines across the game board but it seemed to resolve itself when I updated the build settings. I then opened unity back up, updated the build settings in the new project, and built the project and everything seems to be working perfectly. I then closed unity(not sure closing was necessary just did it anyway) and copied the tagmanager.asset folder from the project settings of the original project to the new project. Then I created a new project and imported the package. I finally resolved this today by exporting all of my assets, with dependencies to a unitypackage. Here is a link to download the debug build This behavior seems somewhat random, because even with nothing changed, the player will sometimes move normally. And when checking the completed project today, the character seems to stop briefly before going on to the next tile when the button is held down. The character also glides from position to position without stop when holding the button down.
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